Apparance Operators

This section is a catalogue of all Operator types currently available for you construct your procedures from. These are all built into Apparance engine and provide a range of functions for building geometry, manipulating spaces, performing calculations, manipulating text, and much more.

Summary

Bitwise: NOTANDORXORShiftLeft>>Bit Set?Bit Clear?

Colour: BlendHuePackUnPackSet AlphaGet Alpha

Constants: Constant

Construction: Stacker.SplitterStacker.MergerStacker.MergerLStacker.MergerIStacker.Options

Control: EqualNotEqualLessThanLessThanOrEqualGreaterThanGreaterThanOrEqualCompareIfEqual

Conversion: Convert

Data: OpenFileLengthReadIntReadFloatReadFloatsReadFixedStringReadXYZReadXYReadListXYZReadListXY

File: ReadWriteExists?TimeCopyTemp FileTemp DirectoryProject DirectoryDownUpMake DirectoryList Directory

Frame: Unit CornerUnit CentreUnit FaceEmptyNullSplitShrinkExtendTurnResizeOffsetRotateScaleTranslateDimensionsSizeReorientDiagonalFrameToWorldVWorldToFrameVPlace PivotIntersects?Get AxesSet AxesGridTurn+Offset+Resize+Cull+Mask+Path To FrameWarp+

Geometry: Length

Image: ImagePictureClearDimensionsInfoBlobNoiseCopyLineRectangleEllipsePolygonSampleBrightnessContrastBlurClampRangeDilateErodeInvertMirrorQuantizeSharpenShiftSwapRandomizeCompositeColouriseCombineRegion

Integrity: Valid?True?False?True?Log!

List: CountAppendInsertGetSetConcatenateReverse

Logic: AndNotOr

Maths: AddDivLnLog10Log2LogPower10Power2PowerNPowerSqrtSquareMultiplySubtractNormaliseV3ModfModIFracFFloorFCeilingF

Modelling: MergeColourMaterialColour MapBlend NormalsTranslateRotateScaleMoveCopyInvertHideTaperNoise DistortNoise SampleNoise ExtentsNoise StitchSpherizeHeight MapSet UVUV ScaleUV TranslateUV Frame

Numerical: AbsMinMaxMinMaxClampSpreadMerge RangesRandomTwist

Primitives: • CylinderGridSheetColour SheetColour TriangleHeightmapSpherePolygonExtrudeLoft

Resource: ResolveResolve+PlacePlace+Make Texture

Shapes: LineArcEllipseRectangleCurveFilter

Text: ConvertUppercaseLowercaseConcatenateConcatenate LinesLengthIs EmptyAtSplitFind FirstFind LastReplaceIf Empty

Trigonometry: PiTauRadToDegDegToRadSinCosTanArcSinArcCosArcTanArcTan2DistanceV3RotateV3

Details

Bitwise

Colour

Constants

Construction

Control

Conversion

Data

File

Frame

Geometry

Image

Integrity

List

Logic

Maths

Modelling

Numerical

Primitives

Resource

Shapes

Text

Trigonometry